05-23-2019 01:42 AM
05-23-2019 11:49 AM
05-23-2019 11:55 AM
05-23-2019 11:56 AM
RattyUK said:
Thanks @SkScotchegg - sad about Skyrim archery :sMy S arrives tomorrow so I'll play around with various games and share anything new I find.
05-23-2019 12:03 PM
05-23-2019 12:13 PM
MowTin said:
Maybe there's something wrong with one of the cameras on your HMD. How else can you explain how your experience is different from so many people?
https://www.youtube.com/watch?v=UQJNop_K1Dg
05-23-2019 12:19 PM
SkScotchegg said:
MowTin said:
Maybe there's something wrong with one of the cameras on your HMD. How else can you explain how your experience is different from so many people?
https://www.youtube.com/watch?v=UQJNop_K1Dg
I'm not sure what you mean by lots of people, I've not read of more then 2 people who said they could aim in Skyrim and Apex.
And even in that video you just linked if you look at the uploaders comment under the video he wrote this:
"Another Pavlov Rift S tracking test. In these tests, I wiggle the rear hand while backing my hands up to the headset. Watch for the sudden halts of the wiggling. This should give you an indicator of how far into the sights you can get before you lose tracking. Tested with 3 weapon types and 3 scopes."
If you watch the video you can even see the halts when it gets stuck and freezes, that is what I have experienced too. Also he is purposely holding the riffle further away then you would naturally when playing these types of games.
I promise you 100% when everyone gets their hands on Rift S who has pre-ordered and they try the 7 games I mentioned we're going to have a shit storm.
All I want to do is run around in Onward, aim my rifle and shoot! Same with In Death I just wait to aim, shoot and get a HS with my bow and arrow but I can't now because your constantly fighting the tracking, it constantly freezes and get's stuck when it loses tracking due to the hand been so close to the head.
I can play Robo Recall, Superhot, Beat Saber, Audica etc fine, it's just these 7 games. The games that do work are the games where you hold your hands out in front and not constantly bringing your hands close to your face.
EDIT: Also I'm not trying to be arrogant when I say this, I'm really not but there's no other way to say it, if anyone uses a bow in In Death and try's to do long distance HS and tells me it doesn't freeze or get stuck then they're either lying or don't know what they're talking about.
Same goes for Onward & Constructors etc, there's no way you can run around, hold up your rifle with your hand at your face and aim and shoot, there's simply no way without fighting against the tracking cutting out.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
05-23-2019 12:24 PM
RuneSR2 said:
You're definitely not alone, check out Reddit, several users are experiencing severe tracking issues in fps and archery games.
Well, I plan to keep CV1 too for games that need it, Index for the rest - unless Index reviews reveal serious problems...
05-23-2019 01:44 PM
05-23-2019 01:49 PM
Morgrum said:
Honestly I think its a software issue rendering what is picked up.
I am hopeing a update fixes the issue because such an issue is a manor problem with the ammount of FPS style games for VR
05-23-2019 02:04 PM