03-01-2017 03:25 PM
03-02-2017 08:32 AM
03-02-2017 08:49 AM
All that being said, I can see the benefit of having the dependency removed from the sensors and given to the HMD. That would just take another few minutes of learning curve before getting back to the action.
For now though, as long as you play this game with focus of your VR surroundings like this:
And just avoid teleporting like this:
... then you should be fine 🙂
EDIT:
Someone reported that a Mod to make the Pointer dependent upon the HMD:
https://www.reddit.com/r/oculus/comments/5x460g/robo_recall_360_teleportation_mod_now_available/
03-02-2017 10:22 AM
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1
03-02-2017 10:23 AM
03-02-2017 10:34 AM
03-02-2017 10:49 AM
iStorm_Cloud said:
If they want to to be facing the front sensors all the time, they shouldn't put the robots and other game characters all around you. I don't have a 360 degree swivel spine so have to turn my body.
03-02-2017 01:27 PM
03-02-2017 01:29 PM