11-02-2018 07:34 AM - last edited 4 weeks ago
Latest results:
These results are compared, at least for the Rift, to August when Rift peaked at 0.35 %. Since August 2018 Rift has decreased about 6 % (from 0.35 to 0.33). Vive also decreased.
Compared to other HMDs we see from April to September (note that this image hasn't been updated to October yet):
When updated to October I'd expect:
Rift = 45 %
Vive = 42 %
WMR = 8 %
Vive Pro = 3 %
Rift DK2 = 1 %
Source: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
BTW - some history:
April 2018:
July 2018:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-06-2021 11:14 AM
I have gotten the survey twice since I've gotten my G2 and neither time has the survey detected it despite it being connected. The second time I even had it on and nope. Instead it detects only my Quest 2 which wasn't even hooked up...but the Oculus software was installed. I don't have much faith in the accuracy of these surveys.
04-06-2021 12:44 PM - edited 04-06-2021 12:49 PM
So that's why the Quest 2 is dominating, lol
Also bit the bullet today - cancelled my EVGA XC3 3090 from at local shop and was about to buy the Asus RTX 3090 ROG Strix Gaming card, which was in stock ($500 cheaper than MSI Suprim X which costs $3320 over here, which also is in stock) - but now after putting the kids to bed, all cards are gone 😬 Well, shop says they'll have new stock in 3 weeks, maybe that wait is worth $500, lol. Will need a new rig for that too, but let's get the card first.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-06-2021 12:50 PM
As long as it happens equally for all hmds it might not be a problem, lol - but it does make you wonder..
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-06-2021 03:06 PM
Yeah I wasn't really thinking about any particular headset... just under-reporting of headsets connected in general means the figures for VR use may be even better.
04-06-2021 05:12 PM
It's a CONSPIRACYYYYYYYYYYY!!! 😯
There are probably 10 times more Rifts and Rift Ss out there!!!!!!!!!!one1one!!! Bloody Valve sabotage, that's what that is! 😁😎
You also have to remember that Quest 2s connected wirelessly via Visual Desktop also aren't detected!
04-06-2021 05:21 PM
I've done the survey several times but it's the first time I checked what was reported. Ah well, as long as it's not taken too seriously.
05-02-2021 02:49 AM
April 2021 results just arrived:
Quest 2 is going forward a lot, but seems to be at the expense of Rift-S, Vive, WMR and Rift CV1. Overall slightly fewer hmds were counted in percent of Steam users compared to March.
Interesting that WMR took quite a big dive with the G2 being a potentially strong candidate for highest-end VR.
Market shares:
Oculus has about 60 % of the share. Combined, HTC and Valve have about 30 %. It does indicate a strong desire for Quest 2 users to get into real VR.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
05-02-2021 04:54 AM
Not bad results for the Q2.
I think its pull has always been the ability to do both PCVR and stand-alone, I'd be very surprised if buyers have ever restricted themselves to one type of VR or the other. Obviously the people who wouldn't do PCVR with a Q2 would be those who don't have a capable PC, which is of course the big reason for getting one for these headsets for those people.
And for those of us with capable PCs and a Quest, we've been using both types of VR from the start... and personally, I probably wouldn't describe PCVR as real VR and stand-alone as not. Both types have their pros and cons and I'm using both these days in more or less the same amounts... I'd be hard pushed to decide which was more fun.
Going forwards, Infinite Office and Air Link will probably maintain the attraction, and a few new games wouldn't do any harm.
06-04-2021 12:45 PM - edited 06-04-2021 12:53 PM
May 2021 results arrived a few days ago:
Not much changed the last month, but at least it's going the right way. Note that these numbers can be misleading as Steam registered some of their highest numbers of users in 2021:
Thus 2% of Steam users having a hmd connected may disguise a much higher number of individual users compared to let's say if 2% had a hmd connected in 2018. But the number was only 0.4% in April 2018. So with 2.31% of Steam users having a hmd connected that number probably has never been higher.
Rift-S reduced the most during the last month, and Quest 2 increased the most. Strangely Vive Cosmos increased - and Index had a minor increase. About 60% of the Steam hmds are from Oculus:
Interesting how Vive Pro 2 will do next month - if the sales are high enough to register 😉
I do hope that PCVR devs notice that never before have so many users had access to PCVR.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-04-2021 01:54 PM
Surprised Index is so high up the list, considering it's overall price tag.