Theriftlist lists 3D Porn Director:
"Infinite" wrote:"nihilian" wrote:
That's really interesting ^
How do you plan to do it exactly?
I assume you capture the 3+1D content, then use some automated algorithms to recimate the poly count down to a level that can be ran in real time, assuming you use polygon data. You'll probably need some (or a lot of) hand tuning to fix issues with the geometry.
Then you can either also capture some light field data or get artists to re-light the scene.
Then you can let people essentially watch 360 movies from any angle they choose.
This will have its drawbacks though. It's hard enough to compose shots in 2d for clarity and visual interest, to do the same in 360 degrees would take kind of directorial genius. You might end up limiting the number of angles that a scene can be viewed from in the beginning.
I may be way off with my guess, I'd love to hear more from you. ^^
That's correct. Composing is trivial though, it's better in fact because you have allot more options. Your limit is your imagination. You can view content from any angle. Voyeur type playback for example (if your into that sort of thing!) 😄
4D will be to VR what black and white silent moving pictures was to the movie industry, a start.
The 'uncanny valley' is surpassed in this instanced because your essentially watching back self illuminated moving imagery over sculpted form. The transition from that to game ready content is the leap and where things slip into the valley (I hate that term as it's so cliche these days) i.e. shading, lighting, rigging etc
but the initial concept is enough to get interested and enjoyment without a doubt. Trust me, even viewing static human scans in VR is fun! and these aren't moving. Yet. https://vimeo.com/65964328
I'd be doing it already but when your self funded it takes time to earn the cash to build the technology.
But I think at the same time VR presents the challenge of how to take advantage of all the possible view angles to compose compelling images. Some scenes could be given a totally different emotional quality or meaning depending on how you view it, and this is a great opportunity to experiment with visual story telling.
I don't think "uncanny valley" is cliched. It isn't just a synonym for "creepy" because it outlines a specific reason something is creepy. Specifically that something is close enough to being human that our brains start to consider minor flaws to be signs of disease to be avoided.