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Visual glossary of issues? (Smear etc.)

jphilipp
Protege
Is there a visual glossary of sorts explaining the different potential problems one may run into when using the Oculus? I'm thinking of things like

- flicker
- latency issues
- low-fps
- jutter/ judder
- smear
- ghosting
- stutter

What are they, how do they show? When do they show? What are the differences between them? What can be done to avoid them as developer? It would be nice to have a handy reference as I see these terms being used, but sometimes don't know exactly which is which (it doesn't help I'm not a native speaker). Thanks!
- Anyland dev -
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