i7 5820K @ 4.25GHz | EVGA GTX 1080 SC | Gigabyte GA-X99-UD4 | Corsair DDR4 3000 32GB | Corsair HX 750W
SSDs: Intel 660p M.2 2TB, 3x Samsung Evo 1TB | Startech PCIe 4x USB 3.0 | Startech PCIe 2x USB C 3.1 gen2
I'm saying it's not a fad but VR take-up is painfully slow.. only now breaking 1% of Steam users. I know how unreliable that figure may be as an absolute measure but the rate of change is probably reasonably accurate.
I've said previously that maybe 5% is when developers other than those invested in VR will stop ignoring it as a platform, and that seems to be a long way off right now.
3 of 4 super involving titles per year is all I really need to be happy but at the moment I'm refusing to go too far with the Fallout main quest so I can make it last as long as possible because I'm not sure what will grab me in the same way when I'm done with it. Flight simming probably would but I'd need a 2080ti to come close to using my P3D software I bought a year ago and hardly touched.
Monitor gaming had maybe 10 releases per year that I could lose myself in and now VR has made me, at least partly, lose interest in those too.
Edit: I need to get back into Medium, that software is uniquely brilliant and uniquely VR. I just need to improve my abilities with it.
Intel 5820K OC@4Ghz, Titan X (Maxwell), 32GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v20H2 (19043.1081)
@nalex66 What are "VR strengths" besides more physical interaction and immersion ?