09-25-2020 01:28 PM
09-25-2020 01:34 PM
MowTin said:
Oculus dropping out is a major blow. Oculus funded many massive titles. Valve is the only other major player right now.
Personally, I think the PS5 and PSVR 2.0 is the future of high-quality VR. The PS5 has the power to deliver good experiences. And it will have more AAA title support. That could be a gateway to getting more people into PCVR. It can also result in more ports.
But the PS5 is not PCVR. What do you guys think will be the fate of PCVR?
09-25-2020 01:40 PM
09-25-2020 01:47 PM
09-25-2020 02:37 PM
Zenbane said:
@MowTin - yeah I think that this type of stuff is on everyone's mind lately. While Oculus isn't completely abandoning PCVR, there certainly feels like there's a void where the Rift and all its high-end PCVR goodness once resided.
I think that, for now, we have to look towards Microsoft - who just bought out Zenimax.
For me, my VR focus is almost entirely around development. My interest in "gaming" in VR has slowed drastically. I am starting to prefer building over playing. While there are certainly some top notch PCVR titles available, it seems like there's only 1 or 2 "brand new" concepts released per year that can truly captivate me. And the playtimes still hover around "16 hours or less." So... I'm looking at may be 40 hours per year in VR gaming? At least until the software ecosystem becomes at least 50% of what we see with consoles and pancake PC gaming.
09-25-2020 02:39 PM
Oculus isn't dropping out of PCVR, they're just not making any more PC-only headsets. When Link is upgraded to take full advantage of Quest 2's capabilities, Quest 2 + Link will be better than Rift S for PCVR. Eventually, I think we'll see an official wireless PCVR solution with Quest 2 and an "Air Link" USB dongle.
09-25-2020 03:02 PM
09-25-2020 03:55 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-25-2020 04:00 PM
09-25-2020 04:07 PM
RuneSR2 said: