We’re introducing a new template for our popular game Arena Clash so that you can create a competitive game of your own. You can access the PvP template under "Scripting Environments,” when selecting “New World” in the create section of your personal menu. Play the latest version of Arena Clash to check out some new creation features in action, such as per player object visibility, custom pop-ups, and billboarding. All of these features are included in the new PvP template.
We’ve made an adjustment to the spring push and spring spin codeblocks that fixes the input scaling of the spring factor. Additionally, we changed the ability to toggle in what axes damping occurs and updated the wording of the codeblocks to better explain each parameter.
We started a slow roll out of our first version of assets. A very few of you will see this, and we expect more of you to have it over the next several weeks. Creators will be able to easily retrieve, use, and customize a limited set of pre-made assets across their worlds. While we are testing the early version of Assets, we expect to learn more about what kinds of assets will be most useful to creators going forward. We are really excited about giving creators an easier way to build worlds without always starting from scratch.
We’re launching a new feature that allows creators to temporarily remove disruptive people from their worlds. The feature will be available to the world’s owners and collaborators from the PUI Nearby tab and will remove a user from the world for 2 hours.