Horizon Worlds Announcements
The one-stop place for Horizon Forum Rules & Guidelines, release notes, and all important Horizon Worlds announcements
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Horizon Worlds Forum Rules and Guidelines

Welcome to the Horizon Worlds Dev Forum! Below, you can find information on forum rules. We’re here to answer your Horizon Worlds creator questions. The Horizon World Building Questions section is monitored by different Horizon Worlds staff members a...

Zbornox by Community Manager
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V74 Release Notes

V74 Release Notes New Bug Reporter Over the coming weeks we will be releasing a shortcut to report any bugs you may encounter. This new flow mimics reporting a problem from the Meta Quest home by using the “Report a Problem” button on the navigation ...

Zbornox by Community Manager
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V73 Release Notes

V73 Release Notes Manage Personal Folder metadata from the web You can currently create and manage assets while in Build Mode in Horizon. However, we've heard that managing things like name, description, and other metadata isn't as easy as creators w...

Zbornox by Community Manager
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V72 Release Notes

Meta Accounts Today we are officially beginning to roll out Meta accounts, which give you the option to access Meta VR products, like Meta Horizon Worlds, with or without a Facebook or Instagram account. You may still choose to add your Facebook and/...

Zbornox by Community Manager
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Meta Accounts

Today we are officially beginning to roll out Meta accounts, which give you the option to access Meta VR products, like Meta Horizon Worlds, with or without a Facebook or Instagram account. You may still choose to add your Facebook and/or Instagram a...

Zbornox by Community Manager
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V71 Release Notes

V71 Release Notes Send ThanksWant to express your appreciation for someone who shared building tips to improve your world? Introducing a new way to show gratitude and send thanks to people who help foster enjoyable experiences in Horizon. With no req...

Zbornox by Community Manager
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V69 Release Notes

V69 Release Notes Improved World Performance All worlds have now been migrated to Visit 2.0. As a reminder, Visit 2.0, is the set of system optimizations that allow us to get a substantial load-time reduction. Compared with 1.0, Visit 2.0 worlds have...

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Zbornox by Community Manager
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V68 Release Notes

Duplicate an Event Feature The Duplicate Event feature helps you save lots of time when creating new events, simulating repeated events and creating sessions. You can create a new event by duplicating an existing event with the same information as th...

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Zbornox by Community Manager
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V67 Release Notes

V67 Release Notes Introducing Content Ratings and Mature World Policy for Creators: Today we are introducing Content Ratings to all worlds as part of our new Mature Worlds Policy. (https://store.facebook.com/help/quest/articles/horizon/create-in-hori...

Zbornox by Community Manager
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V65 Release Notes

Updates Improved World Performance Visit 2.0 will be set as default for newly created worlds. Visit 2.0, is the set of system optimizations that allow us to get a substantial load-time reduction. Compared with 1.0, Visit 2.0 worlds have shown increas...

Zbornox by Community Manager
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#POPMJam Submission Suggestions

Thinking about entering the #POPMJam competition we announced last week? While you’re testing out the new interaction features (Physical Hands, Weight Simulation of Held Objects and Player Movement code blocks) and Featured example assets in the Asse...

Zbornox by Community Manager
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V64 Release Notes

Voice Mode: Today, we’re rolling out a new setting called Voice Mode which we announced earlier this month. This setting gives people more control over their Horizon Worlds experience by allowing you to choose how you hear people who aren’t on your f...

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Zbornox by Community Manager
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#POPJam FAQ

Q. What is the Competition Series? A. The is a series of creator competitions to reward creators that are building the very best games, worlds, and mechanics in Horizon Worlds Q. What are the prizes? A. 1st place: $20,000 2nd place: $15,000 3rd place...

Zbornox by Community Manager
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Let the #POPMJam Begin!

Our next creator competition starts today in Horizon Worlds! This Physics Objects and Player Movement (#POPMJam) based competition will run through August 31 at 11:59 PM PT. Check out the details below, including info on the number of winners, specia...

Zbornox by Community Manager
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V64 Release Notes

Updates Weight Simulation of Held Objects: We've added the ability to create heavy feeling objects which actually weigh down your avatar's hands when held and can overshoot with momentum when swung. This is done by adding in world resistance to objec...

Zbornox by Community Manager
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V62 Release Notes

Force Hold Code Block: This new code block enables you to force an object to be held in a user's hand, the inverse of the Force Release code block. This is useful for situations where you want users to already be holding an object (eg. holding a weap...

Zbornox by Community Manager
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V60 Release Notes

Improved Purchase Gizmo Creators can now change the way people make purchases. Instead of walking directly into a purchase zone, creators can place a floating button in their world that users can interact with as part of the purchase flow. The change...

Zbornox by Community Manager
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V59 Release Notes

Updates In-World Purchase Updates We are rolling out an expansion to in-world purchases to give creators the option to sell consumable items. Consumable items are items that can be purchased and used one time immediately after purchase. To date, item...

Zbornox by Community Manager
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Known Issues and Bugs Being Investigated/Worked On

Known Issues and Bugs Being Investigated/Worked On We’ve heard loud and clear about the bugs that you’ve all been submitting to the UserVoice and to the bugs-discussion channel in Discord. (If you’re not in the Discord, you should be. Use this link: ...

Zbornox by Community Manager
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Horizon Worlds Asset Library

Today, we’re excited to announce that we’re rolling out an early version of our Horizon Worlds asset library so you don’t have to create everything from scratch. We can’t wait to see the amazing worlds you’ll build! Read more here on the blog! Please...

Zbornox by Community Manager
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V54 Release n

V54 Release Notes UPDATES PvP Template We’re introducing a new template for our popular game Arena Clash so that you can create a competitive game of your own. You can access the PvP template under "Scripting Environments,” when selecting “New World”...

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Zbornox by Community Manager
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V53 Release notes

UPDATES Pilot Program - In-World Purchases: We're rolling out a test with a handful of creators that will enable sales of virtual items and effects within their worlds. Buying items in Horizon Worlds is available to people 18+ in the United States an...

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Zbornox by Community Manager
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[RESOLVED] Known Issue - Sound Gizmo Bug - 4/11/22

[RESOLVED] Known Issue - Sound Gizmo Bug Update - April 12, 2022 12:30pm PT - This issue has been resolved and you may now head back into edit mode. Thanks to all for your patience and support! --------------------------------------------------------...

Zbornox by Community Manager
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V51 Release Notes - March 31, 2022

UPDATES New Angular Velocity Code Block We’ve added a new “Get Angular Velocity” code block that returns the angular velocity of an object as a vector. The direction of the vector is the axis of rotation and the magnitude is the speed in radians per ...

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Zbornox by Community Manager
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Let the #SpringJam2022 begin! 🌺🐇🌼

Our next creator competition starts today in Horizon Worlds! The competition will run over the next 6 weeks and close on April 26 at 11:59 PM PT. Check out the details below, including info on the number of winners, special awards, and prizing struct...

Zbornox by Community Manager
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V50 Release Notes - March 14, 2022

V50 Release notes UPDATES Improved World Capacity We heard your requests for increased World Capacity on our feedback tool so we’ve made the following changes: Simulation and Animation cap: We increased the Simulation and Animation cap of Worlds by 3...

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Zbornox by Community Manager
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Improvements to Personal Boundary

We've improved Personal Boundary in Horizon Worlds to bring our community more options to control their Personal Boundary experience. Personal Boundary will remain default on for non friends at almost 4’ but now people have the choice to adjust the P...

Zbornox by Community Manager
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V49 Release Notes

UPDATES New Updates to the Script Editor There is a new UI in the Script Editor Library that will enable you to create, delete and reorder default values to lists of type boolean, string, number, rotation, vector, and color. Object and Player lists c...

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Zbornox by Community Manager
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