02-18-2022 11:03 AM
I’m trying to have a
steering wheel that can be grabbed to be rotated around - how can I do that without letting the entire object be grabbed and pulled out of the car? I also want a toy car to move left or right based on how much I steer.
Solved! Go to Solution.
02-18-2022 12:13 PM - edited 02-18-2022 12:14 PM
You need to do local scripting to make this work. I've got an example of such a steering wheel in "RC Car via Physics" world (https://oculus.com/vr/6694570703917585/) but there's a lot of other stuff going on in there.
02-18-2022 12:11 PM
You can set the object physical motion to false for the steering wheel, that way it can be grabbable, but it won’t move.
02-18-2022 12:13 PM - edited 02-18-2022 12:14 PM
You need to do local scripting to make this work. I've got an example of such a steering wheel in "RC Car via Physics" world (https://oculus.com/vr/6694570703917585/) but there's a lot of other stuff going on in there.
02-18-2022 09:40 PM
Dude! Thank you very much! I will use this as an alternate control method for our race cars. I look forward to seeing all the improvements to our cars!!
02-21-2022 01:17 AM
This is how I have been doing it as well! Very efficient way to be doing it and happy to see others successfully putting it into their worlds being I have yet to publish mine that I have put it in!