I like my oculus quest 3, it's a good device, however it's lacking something I find extremely important, especially to those of us with mobility issues, and that is the "Laying down mode" from v53. I've seen posts from a meta employee who said that it was going to come back, but that was quite a while ago. My pico 4 has this feature but they call it "recline mode". Meta needs to catch up with pico on this. We need to know how soon this is coming back, as it was a great feature Also for personal use, does anyone know if this setting can be activated or emulated through adb commands? If a meta employee could give a solid answer to any of this, it would be appreciated.
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The idea here is to be able to see web pages in games with a “pin” window feature. If I want to manipulate the window, I’ll just click the meta button on the controller to manipulate or edit it. Just make it visible and even static in the field view would be ok for me. An example of some use case is like if I want to watch a YouTube video playing a relaxing game like power wash simulator or a board game, I could do the 2 at the same time. Would be nice to add a “hide pin window” to keep a messenger call, a YouTube music or even Discord open with the sound behind.
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I'm posting this because I know Meta will only add it if there are enough voices saying it so... I find it incredibly stupid that of ALL of the things a sub (or secondary) account can do, CASTING is only able to be done from the ADMIN account. Make this make sense Meta/Quest! My Oculus is under my account, but if my husband or anyone else wants to use it under their own account and cast, they can't. They have to use mine. What is the reason that only an admin can cast? Seriously, get your development team on this already. How many more complaints and requests for this function does it take?
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Hello please update the quest 3 with head tracking as mouse cursor on a screen so i can just pinch with my fingers and select what i want like Apple vision pro does it with eye tracking. I just want to move my head cursor to the thing and pinch to select with my fingers.
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Please for the love of ice cream, take these annoying controller notifications away or give me the option to stop them. They aren’t only annoying, but when watching a video it turns down the volume when they happen and the volume doesn’t return to normal. Also, when watching videos when the idle controller disconnects it puts a dot and pulls up the video tracking. This is super annoying. Please get a fix to this
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On the Quest 2, multitasking has been removed while in a VR application. I understand that this may have adverse affects on performance, hence its removal. However, I used this feature regularly, literally every time I used my Quest. If it can’t be mainstream due to performance issues, would it ever be reimplemented in developer mode at least? After bouncing around customer support for about two weeks, I’ve been sent here to make a post. Apologies for any missed information, I’ve have to repeat it many times.
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The single biggest QoL improvement you could make to VR development is adding passthrough support the Oculus Link Home Screen. It's Almost Perfect: - Stream Desktop into VR. - Enter VR when testing in the editor. The only issue is you cannot see your mouse or keyboard, making development impossible. I'm sure it's not that difficult to add pass through the home dashboard. People have found hacks in the past to get around this limitation (hacks which no longer work due to updates). I'm a professional VR Developer and I'm beginning to regret my career choice just because of how painful developing in VR is, this could change that.
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As I mentioned in this treat, https://communityforums.atmeta.com/t5/Get-Help/How-to-turn-off-Quest-2-controller-battery-alert/m-p/1144182/emcs_t/S2h8ZW1haWx8bWVudGlvbl9zdWJzY3JpcHRpb258TFMwVERYT1dCODZXTUR8MTE0NDE4MnxBVF9NRU5USU9OU3xoSw#M268490 I'm having a lot of pop-ups about my controller batteries being "almost empty" while they are nowhere near empty, the message starts to show up at least 2+ hours before they actually run out (when I check, it's usually about half empty). As I play a lot of Beatsaber, it's really annoying to have the "almost empty" message in the middle of my screen for 5~10 seconds in the middle of a song. Could you please add an option to change this behaviour? A simple "toggle controller battery warning" would be enough, but a slider to indicate what % the message should appear would be even better. Extra maybe relevant info: I use the qeust3 with a link cable (so I don't have any batter warnings about the headset) As far as I know, I'm on the latest versions of all the software As mentioned in the community forum link, I have no hardware issues everything works fine, this is purely a software issue.
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I feel as if there should be an option for scheduling a gift when buying a game in the Meta VR shop. I wanted to buy a game for Christmas for a friend but didn't want to send it early. I chatted with a very helpful and sweet agent asking if I could schedule it and she told me that they don't have that option but it was a very good question. There should be an option for this because it would be super helpful when it comes to Christmas/Birthday gifts instead of having to buy the game that morning.
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Why is the Quest 2's fan so small? Is/was there not a way to make it a tiny bit bigger to make the fan a bit bigger so that the overheat warning doesn't scare the hell out of me? I'd like to make sure my Quest is 100% not gonna overheat + a VR headset so good must need a good cooling supply. What I'm trying to say is that I think they should make the Quest 2 a bit bigger so that they can put a bigger fan in so that it can cool down more. Why didn't they do this? I genuinely think that a bigger Quest for a bigger fan would be better. (Also, Quest 2 Pro - or whatever it's called - when?)
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Pull weather data from known sources (The Weather Channel, weather.com, etc.) and use their API to be able to quickly relay that information to the user of the headset upon request. Also, make an app for the weather too.
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Please consider extending bluetooth support so that third party bluetooth microphones are able to be used with the meta quest 3. Some people have nasal issues, cleft pallet issues, sinus issues, and having the meta quest 3 microphone right next to their nose produces sounds that they might not be comfortable with others hearing OR sounds that they're sensitive about others commenting on. By allowing third party microphone support, you're enabling those people to have an option to change the point of sampling/recording, and making them more comfortable socially and emotionally.
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It's pretty annoying to have just one volume slider that affects every app open in the quest (specially the bg music in the home screen). Having a volume mixer that separates the apps would be extremely great. or just a way to mute the bgm is fine
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Hello just realized that I think you can save your guardians, I think it does it automatic but Im noticing sometimes I forget where my guardians were in some rooms. Would be nice if in the future you guys could add Name your location for the Guardian then it will save the name of the location.
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I just wanted to get on here and say that I for one and thankful for the Oculus Quest 2. I have a child that has Loeys Dietz Syndrome (look it up) and this has been a life changing/game changer for him. He’s 8 years old and yes I know that there are some weird people in the community that I try monitoring. But for the most part he’s had been active in all the sports! Please add more sports for kids to interact in that would be awesome! Some of the sports are just not quite what we thought they would be no complaints. Flag football would be a cool add on if it were possible. Anyway thanks for all your hard work!! @everyone
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