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fotograma_desca
Level 3
Status: Unspecified
As is well known, in-game artificial turning is one of main culprits in motion sickness, much more so than linear smooth motion. Given Quest doesn't need cables, turning with your body is often preferable and involves no motion sickness because both eyes and body register motion. Turns out though that your fingers may still hit the analog stick or your analog stick is defective and ensures continuous rotation. This is awful, so please add a system-wide option to disable it.
1 Comment

I have noticed that the smooth turning isnt smooth, there are jumps of frames that cause your eyes to cross or look at your nose because each lens frame can update different to the other making each eye in a different direction while trying to track motion they jump around slightly causing stress.