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Francisco Rojas - Launch Pad "PHOBOS: Phobia VR Therapy" - Week 11

FrancisRedi
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As I said I would, I focused on the following items
1) vision description and timeline for future of content
2) pitch describing how funds would be used

I don't dare describe any details here, but simply I say this. PHOBOS needs more scenes (a lot more) if I want to claim it is a platform for treating a variety of fears and anxieties. I brainstormed a lot of potential scenes I could work on with funding support and made a timeline of what scenes would be created in a certain order. The more funding support, the more scenes are possible to include in PHOBOS. Oculus can choose what scenes they prefer to see and fund those as priority. Some scenes may require more funding than others depending on complexity and 3D modeling requirements.

I will try to finalize the Gear VR application for submission this week, then get screenshots and a movie as required. I probably won't submit until the final week.
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