09-18-2017 02:59 PM
09-18 17:52:30.541 32558-1027/com.oculus.SimpleBenchmark I/VrApi: FPS=85,Prd=10ms,Tear=0,Early=0,Stale=59,VSnc=0,Lat=0,CPU4/GPU=2/3,800/350MHz,OC=FF,TA=F0/F0/0,SP=F/F/N,Mem=836MHz,Free=424MB,PSM=0,PLS=0,Temp=34.3C/30.0C
09-20-2017 03:10 PM
imperativity said:The hardware can not display frames faster than 60 fps. Doing this (setting minimum vsync to 0) probably causes tearing (as a frame-in-progress is overwritten by another frame) and just burns battery / heat. There's no benefit to do doing this.
09-22-2017 12:15 PM