02-22-2019 09:43 AM
02-22 12:35:25.014 29180 29180 D Unity : SetWindow 0 0x0
02-22 12:35:25.028 29180 29246 D Unity : [EGL] Attaching window :0x0
02-22 12:35:25.276 29180 29180 D Unity : SetWindow 0 0xdee76008
02-22 12:35:25.277 29180 29180 D Unity : SetWindow 0 0xdee76008
02-22 12:35:25.288 29180 29246 I Unity : Skipped rendering frame because GfxDevice is in invalid state (device lost)
02-22 12:35:25.288 29180 29246 I Unity :
02-22 12:35:25.288 29180 29246 I Unity : (Filename: ./Runtime/Misc/Player.cpp Line: 778)
02-22 12:35:25.288 29180 29246 I Unity :
02-22 12:35:25.293 29180 29246 D Unity : [EGL] Attaching window :0xdee76008
02-22 12:35:25.317 29180 29246 D Unity : ANativeWindow: (2960/1440) RequestedResolution: (0/0) EGLSurface: (2960/1440)
02-22 12:35:25.338 29180 29180 I Unity : onResume
02-22 12:35:38.500 29180 29180 I Unity : windowFocusChanged: false
02-22-2019 10:58 AM