Just as the title says, when trying to do anything with GetDown and GetUp on the gear vr controller is giving very inconsistent results.
They dont seem to work in an Update function, and using FixedUpdate they work very unreliably (not always firing). I am using the latest oculus SDK and unity 2017.4.f1. Previous versions of both the SDK and unity were giving me the same results.
Calling just Get will work reliably, and will certainly do for now, however not all weapons in my game are semi or fully automatic so i would like realistic firing.