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How to get error logs from app crashing in Oculus Go

Flomaster
Explorer
I recently ported an Oculus Rift app into Oculus Go using VRTK and unity 2017.4.2.  The app works 50% of the time but the other 50% it freezes right as it loads a 360 video, halfway through the app.  I sideloaded the app using ABD.  I have searched and I cannot find out how to find the logs in my Oculus Go.  How can I find error logs in the Oculus Go so I can figure out why it only crashes sometimes?  
Unity developer with Oculus Go
5 REPLIES 5

Flomaster
Explorer
I found an answer using "adb bugreport" in the cmd line.  Now I am trying to figure out how to find the particular error code.
Unity developer with Oculus Go

Flomaster
Explorer
Found a better answer for getting the logs while connected to the android debug bridge

http://www.mastersofpie.com/guide-to-building-gearvr-projects-in-unity-5/

Create a text file (anywhere on your computer, the example is for AndroidLog\android_log.txt)

then in your cmd while connected to the go, run the below 3 commands 

del \AndroidLog\android_log.txt
adb logcat -c
adb logcat -s Unity:D > \AndroidLog\android_log.txt

Then run your app!  The debug logs  and errors will be written to the text file
Unity developer with Oculus Go

Anonymous
Not applicable
my app for 360 videos and photos crashes after 3 hotspot transitions

inMediaStudio_g
Honored Guest
Hey @Flomaster, did you find a way to resolve your error?. I am having exactly the same problem with 360 videos. Sometimes it works and sometimes it doesn't.

pedrovf
Honored Guest


Hey @Flomaster, did you find a way to resolve your error?. I am having exactly the same problem with 360 videos. Sometimes it works and sometimes it doesn't.


Same here!!