I was just testing out some applications on my Go, and I noticed a new bug. The bug occurs while playing an application and pressing the Oculus button on the controller to pause the game and bring up the "quit/resume" Oculus menu, then clicking on "resume" to go back into the game, upon resuming the framerate in the game begins stuttering. Upon subsequent pause/resume actions, the app begins to stutter harder and harder, running at a very low framerate. At some point after multiple pause/resume actions, upon resuming, the application is back to running at what appears to be smooth framerates. However, continuing to pause and resume using the Oculus hardware pause button, brings the poor framerate and stuttering back into play.
I tested this on multiple applications on multiple headsets and got the same result every single time.
Oculus Go version is: 18.104.22.168.626.168186885
Just got a reply form Oculus Support = usual canned response = do a Factory Reset, lol! I've told them that this does nothing and they should be able to duplicate this issue themselves. Need to be fixed asap or at least give Go users the ability to roll back to the more stable 7.0 firmware.
Edit; got another response saying that this issue will be further investigated and I should hear back in 3-5 business days.