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Unity Linear Fog - How To?

ShardNZL
Level 3
Hi all ๐Ÿ™‚ Have tried just about everything I can think of to get Unity's default linear fog (or exp) to work in my scene on the GO. Some people say it works, others that it doesn't. Any clues what I could be doing wrong - an export setting perhaps - something not added to the camera/cameras?
Forward rendering camera, perspective, single pass.
Any help greatly appreciated ๐Ÿ™‚
1 REPLY 1

LZoltowski
Volunteer Moderator
Volunteer Moderator
You might have better luck in the developer side of the forum:

https://forums.oculusvr.com/developer
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
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Be kind to one another ๐Ÿ™‚