Using Unity 2018.1.0f2 and Oculus Utilities 1.25.2
When I build to my S8 on Gear VR, the back button works as should by bringing me to the Oculus quit menu, as well as when I remove the headset it immediately pauses the app.
On my Oculus Go, I do the exact same build and neither of those things work. Am I missing something so that OVRManager.cs and OVRPlatformMenu.cs work on Oculus Go too?