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01-13-2018 10:01 AM
01-13-2018 01:50 PM
01-26-2018 03:21 PM
01-29-2018 11:55 AM
01-29-2018 04:42 PM
01-29-2018 04:56 PM
01-30-2018 01:30 AM
@LZoltowski It's all sculpted in Medium dude , the rendering is via Marmoset Toolbag. For the clothing I used the built in female anatomy stamps as a base mesh and chopped them up into separate layers after modifying their forms with inflate/move/smooth tools. You need at least X4 layer resolution to get clean sharp edges. The roller skates were done with move tool and a couple of the primitive stamps.
LZoltowski said:
Question, the body parts, and the blades .. that's not Medium is i
01-30-2018 02:26 AM
01-30-2018 10:21 AM
InkyTheOctopus said:
@LZoltowski It's all sculpted in Medium dude , the rendering is via Marmoset Toolbag. For the clothing I used the built in female anatomy stamps as a base mesh and chopped them up into separate layers after modifying their forms with inflate/move/smooth tools. You need at least X4 layer resolution to get clean sharp edges. The roller skates were done with move tool and a couple of the primitive stamps.
LZoltowski said:
Question, the body parts, and the blades .. that's not Medium is i
01-31-2018 04:18 PM