07-05-2021 02:09 PM
oculus link is really choppy and laggy on windows 11, no one has the issue but me it seems, any help?
Solved! Go to Solution.
07-16-2021 07:47 AM - edited 07-24-2021 08:24 AM
07-06-2021 09:39 AM
what do expect when using a NOT supported OS.
As long Oculus Tools are not released as Win11 compatible, you'll have to live with such flaws.
07-09-2021 03:41 AM
Yep. Beat Saber is a slide show.
07-16-2021 07:47 AM - edited 07-24-2021 08:24 AM
ignore the solved part, still broken
08-11-2021 03:25 AM
having the same issue, ive been trying to figure out why its happening but the only idea i got is it has something do with vram being used wrong but im not even 50% sure if thats the case yet
08-11-2021 05:53 AM
Yeah as far as I know this is the case for everyone on Windows 11, the Oculus compositor seems to always miss a few frames on Win11 so it'll need to be patched by Oculus. Virtual Desktop supposedly works fine.
08-11-2021 08:18 AM
strangely virtual desktop is even more choppy/stuttery for me, its like my pc cant run vr at all
10-21-2021 02:30 PM
Bumping due to this still existing on a public release of Windows 11 (10.0.22000.282), the VR Compositor seems to miss a lot of frames. Unfortunately there seem to be no workarounds or fixes, FB Technologies has had time to iron out these issues during the initial insider program period (for 22000 builds in the dev channel), but I hope they can get around to this soon.
11-05-2021 11:52 AM
I am having the same exact issue, but yes I'm aware of the fact that it is because windows 11 is not supported. So the real question is, when is windows 11 going to be supported???
11-05-2021 11:55 AM
That’s a question I’ve also been asking. I hope something gets done soon.