This sucks that they didn't make the quest one have the option to make it 90hz. Alot of ppl paid a lot for it and even if you sell it now. You are losing money because resell is low. Make quest one 90hz damnnn it!
My Quest 1 version is still v20, not even got updated when v21 was available. When I connect it to PC with v23, it disconnect in few seconds.
My Quest 2 version is v21 (pre-installed) and never get updated after received.
Do Oculus really have roll-out software update for Asian countries?
About Android updates and the Check now button
As Dan Morrill explains here, updates roll out in batches, starting with 1 percent of all devices in the first 24-48 hours. The team checks for problems, and if everything goes to plan, proceeds to update the next batch, typically consisting of 25 percent of devices. So the percentage of updated devices goes from 1%, to 25%, to 50%, to 75%, to 100% over a period of 1-2 weeks.And here’s the thing – the devices that go into each batch are randomly selected once for each batch. In other words, if you are turned down for the first batch, you have to wait for the next one, and no amount of tapping the Check now button will help.
I really don't congratulate Oculus for this update. Although the new features are great, this was a hell of a transition.
I had to restart my headset three times for it to work. The first time, I had no controller ; the second time, I had no WiFi ; the third time, everything finally worked, lol.
90 Hz is glitchy, it's just not smooth. I'd like the option to keep 72 Hz, because frankly, it was more comfortable. It's stupid not to have options and they know that.
I can't move the keyboard in any app. Anyone managed to do that? I see the bar under the general menu, but the keyboard doesn't have any.
Virtual Desktop PCVR streaming became glitchy. It stutters in Beat Saber. Now I don't blame Oculus on that one, it's a 3rd party unofficial feature and I know very well that updates break stuff, but it still annoys me. Now Oculus didn't update on my PC yet, maybe that's the issue.
FInally, I was hoping to test Oculus Move today, but I don't have it yet. I understand why the update is "rolling out", but why doesn't that specific feature have the same rythm as the update?
But hey, it was a necessary update. But I was expecting a more stable transition...