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Quest 2: pointers offset in PCVR (quest link/virtual desktop) - Is there a fix?

warmans
Level 2
When using PCVR the Quest 2 controllers pointers are slightly angled horizontally compared to the native quest menu.

The same thing happens on both the native Oculus Link application with USB, and third party apps (Virtual Desktop, in this case), although I believe in Oculus link only the left controller is offset and the right one seems correct.

The following image was taken with both controllers mounted to a stock, so they could not move out of line:

pyg1e45l1yrt.jpg

Does anyone know how to fix this or calibrate the controllers somehow to eliminate the rotation?
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