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Quest / Go Build 13.0 Release Notes

ShowbizDonkey
Retired Support
All of these features and enhancements will become available throughout the week of February 3, 2019.

*Update 2/4/2020 2:55pm - Added section for Oculus Link changes.

Oculus Link

  • You now have the ability to reset your guardian from within Dash while using Oculus Link.
  • A button to enable Oculus Link has been added to the Quest system menu bar.
  • Fixed an issue where audio was only audible when Dash was present.
  • Fixed an issue where Home would not load when enabling Oculus Link.
  • Fixed an issue where audio would only work for some users if it was set to 100%.
  • Fixed an issue so you can now replay a video you've recorded for abuse reporting purposes before submitting it, while running Oculus Link.
  • Performance and stability updates.
Hand Tracking

  • When switching from Hand Tracking to using controllers, you can now more easily find your controllers by enabling Passthrough
  • We’ve added an option to enable automatic transitioning between hand tracking and controllers
  • We’ve added a new step to the Hand Tracking Tutorial that will allow you to practice scrolling with your hands
  • Remote rendering support for Unity has been added so developers can more easily build and test Hand Tracking apps through their PC
  • Improved Hand Tracking stability

Events

  • You can now start a party direct from a live event’s detail page to help you and your friends get into the event together more efficiently.
  • We’ve made improvements to the Oculus Event Invite feature.
    • Event hosts can now allow guests to invite their own friends.
    • Viewing a developer-created event will now allow you to view a list of all your friends who have indicated that they are interested in the event.
    • Viewing a user-created event will now allow you to view a list of all users who have indicated that they are interested in the event as well as all users who have been invited to the event, similar to Events pages on Facebook.
    • You can control whether or not you appear as part of the above invited or interested lists via the "Who can see your activity on Oculus" privacy setting.

Search

  • Updated app search appearance and behavior. Please note that we are testing this new look and feel with a limited group, so some users may continue to see the old version.

System Apps

  • A new app called Scoreboards will allow you to see how your achievement and leaderboard accomplishments compare to your friends’. Please note that this feature is rolling out slowly to all users, so you may not see it right away.
  • The storage manager has received a makeover! A new look and some updated descriptions will allow you to have a better understanding of your device’s storage use.
  • User profiles have been updated to show the apps that you own, your achievements, and your friends.

Bug Fixes

  • Fixed a bug with party invitations, making it no longer possible to invite a user to a party that they are already in.
  • Fixed a bug related to app downloads that caused the headset to stop responding
  • Made the process of launching an app after switching from hand tracking to controllers more efficient.
  • Fixed a bug that sometimes caused app purchase button text to be displayed oddly.
  • Fixed a bug that sometimes caused a "Tracking Lost" when waking the headset up from a sleep state.
  • Fixed a bug where avatar thumbnails would sometimes not update in all locations after a change was made.
  • (Oculus Go) Fixed a bug that sometimes caused the display to lock up when waking the headset up from sleep.
  • Additional bug fixes and stability improvements.
210 REPLIES 210

gregor616
Adventurer
I have tried all the above as well, nice job Oculus!
Oculus Quest 
AMD Ryzen 7 2700, GeForce RTX 2060 Super, 32GB, Asus B450 Motherboard

MrBMT
Expert Protege
This issue can be worked around, check this post.
I received the v13 OTA update on my Quest, but haven't received the v13 PC Software update. Tried opting in to the PTC which then installed the v14 PC Software, clicked enable Link, and it doesn't work. Just shows 3 dots 😞
Before the update Link worked just fine for me on v12.
Opted out of the PTC and back to the v12 PC software it went. Here's hoping that I can get the v13 PC Software update soon because I actually mainly use my Quest for PCVR at the moment.
ASRock Fatal1ty Z270 Gaming K6 & Thunderbolt 3 Add-in card, i7 7700k, 64GB RAM, GTX 1080Ti, 13TB HDD, Windows 10 Pro
Oculus Quest v13 Update, Official Oculus Link Headset Cable

Anonymous
Not applicable
Thanks for the update dev guys! Good work with all the updates and fixes.

Anonymous
Not applicable
Same issue ; The audio is playing , controls are clearly done but nothing other than 3Dots + black screen + audio

Ever since the update from yesterday on the quest allowing auto transition from hand tracking to controllers, quick link enable + guardian reset within LINK directly.... my quest Has it already

Well now, whatever I try and search online, I went on the Beta channel, rewinded, updated my nvidia driver, rebooted my quest ( not firmware reset just power off and on ) rebooted pc, no success , worth mentionning I played with my USB ports a lot too and still....

gregor616
Adventurer
I have tried all the above as well, nice job Oculus! I just want to play TWD!
Oculus Quest 
AMD Ryzen 7 2700, GeForce RTX 2060 Super, 32GB, Asus B450 Motherboard

Lujho
Expert Protege
Still no passthrough on demand!? I can't believe it's taken so long to bring out a highly demanded feature that must presumably be pretty trivial to implement, despite being announced months ago. 

kevinwarhaft
Adventurer
i just got update 13 
kevin warhaft

enigma01
Trustee
@ShowbizDonkey Can you please advise whether this update fixes known issues with the Official cable and Thunderbolt 3 ports? Oculus support had confirmed to myself and others that known issues exist and would be fixed in the next update (which would be this one) Thanks! 

TwistedTruth
Explorer
When will we see Passthrough on demand?

stanas
Honored Guest
 @ShowbizDonkey I'm also a bit curious about the state of the thunderbolt port 3 issue @enigma01 mentioned since it would be cool to actually get the cable working directly with the usbc port and no having to use a usb a adapter any more.