09-13-2021 07:02 AM
I am working on profiling our game for Quest 1, but the Oculus GetAppPerfStats function call returns an empty struct, regardless of how I call it.
Is this function supported on Quest 1 at all? Do I need to enable perf stats support somehow on adb first?
Note that we are *not* using OpenXR. We are using the default legacy oculus integration.
09-13-2021 08:13 AM - edited 09-13-2021 08:14 AM
This should be working. Are you sure you're not using OpenXR by accident? The Oculus Unity Integration started enabling OpenXR by default with the newest updates.
09-13-2021 08:17 AM
Oh and are you testing this on-device? I think it's not supposed to work during play-testing via Link when Unitys build target is set to Android.
09-13-2021 08:34 AM
Hi (and thanks for the response). FYI I posted this to the internal forum as well, in case it's easier to respond there.
I'm positive we're not using OpenXR. I've checked it recently, and was seeing the same behavior last week on 1.51 (where OpenXR was not the default).
I'm running this on Quest 1, on-device as an apk. That's primarily where we're interested in the performance stats.