10-14-2020 12:56 AM
12-24-2020 11:31 AM
12-28-2020 03:07 AM - edited 03-25-2021 05:53 AM
Here's a zip package containing the controller fbx's from the original splitted into individual left/right version
hope everything stayed intact ( i used 3ds Max 2021 for the conversion/split ).
It complained about one DDS texture but i think this still should be embedded in the fbx
UPDATE:
For some reason file atttachmends seem broken since the forum update
I was able to extract the original download link though, hope this works for a while
01-10-2021 10:01 AM
01-20-2021 12:44 AM
spacefrog said:
Here's a zip package containing the controller fbx's from the original splitted into individual left/right version
hope everything stayed intact ( i used 3ds Max 2021 for the conversion/split ).
It complained about one DDS texture but i think this still should be embedded in the fbx
01-20-2021 01:07 AM
boopidoo said:
spacefrog said:
Here's a zip package containing the controller fbx's from the original splitted into individual left/right version
hope everything stayed intact ( i used 3ds Max 2021 for the conversion/split ).
It complained about one DDS texture but i think this still should be embedded in the fbx
Thanks for that. However the size seems to be way off. Can that be a converting error? I'm designing a mount for the controllers but when I import the ring is about 10mm in diameter. I don't have the actual controllers to measure and scale properly.
03-25-2021 05:57 AM
I put the download link directly into my original post
the FILE ATTACHMENT doesnt work and i cant remove it either, becouse this new forum software doesnt seem to know anything about file attachments .... 😖
01-09-2022 07:45 PM
Thanks spacefrog this split the controllers. So, now I can use both left and right quest 2 models in Unity. The original file found here https://developer.oculus.com/downloads/package/oculus-controller-art/ would not work for me. Also I am new at this. I could not get the files inside the .fbx file to work only the main .fbx file. When using the main .fbx file it would display both the left and the right.