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Request: Windows support for hand tracking with Oculus Link for internal use

JoshTRI
Level 2

I'm on a team that currently uses hand tracking on our internal Quest test apps to increase reality and immersion. We are moving to Windows VR using Oculus Link, but we are going to lose hand tracking when we do so, without switching to something like UltraLeap on each person's Quest. So my request is to make Quest hand tracking in Windows a real feature usable in built Windows apps, not just a debugging Unity Editor feature.

1 REPLY 1

yongwoo12
Level 2

I entirely agree with it.