Oculus Quest Development
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Spectator camera in unity

I've been trying to implement the spectator camera, but I am unable to run the example provided in the oculus integration plugin - the one mentioned here: https://developer.oculus.com/documentation/unity/unity-spectator-camera/Whenever I switch to th...

Spectator Mode for Quest2

Accidently posted in the Comunity Forums by accident before hopefully someone in here might know a bit more. Looking for any documentation on how to implement the spectator mode shown recently at a oculus event. Basically the feature is a separate ca...

2nd post : developer mode access fails

Hello Oculus, That is my 2nd post, still no answer.I have a Quest 2 I need to move to dev mode.Sliding on the app fails because asking to register to a non-existing page.App mostly redirects to non-existing pages in fact. Since that, I am blocked.I u...

B3r3n06 by Level 2
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spectator mode for quest 2 not working

The feature is supposed to provide a 3rd person camera that is controllable on the device that is being casted to butthe actual implementation does not correctly set the camera view in the app that is being casted to - instead of modifying the positi...

Redeploying a sideloaded app from unity

I am working on a unity project from a different computer than i initially deployed from. I am getting an error in the unity editor when trying to Build and Run saying "package signatures do not match previously installed versions" which im assuming ...

Should I also buy Rift/Rift S

Currently, I own a Vive Cosmos Elite and an Oculus Quest. In general, the only apps I am interested in are mystery puzzle apps. So far, the ones I have found have been on the Vive. But I like the Quest headset, so I started looking for mystery puzzle...

Oculus Quest 2 connect with 360 camera Theta S

Good morning, I'm Marco From Italy. Thank you about your valuable support.I've got an Oculus quest 2.I would connect my oculus quest 2 with the HDMI signal from my camera 360 ricoh Theta S.I'm able to connect the Camera theta to the pc monitor with h...

enplin by Level 2
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Hand Tracking skeleton doesn't update

Hi, so i managed to get my hands tracked with Oculus Link inside Unity, but I noticed that, even though the mesh displays my hands correctly, the actual bones are not getting updated and my finger pointer is always off. How do I make the bones update...