Oculus Quest Development
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[ProjectName] has stopped

Hi all, I'm using Unreal Engine 4.25. The project builds without errors in the output log, but I'm getting this error in the headset. I'm hoping some of you can shine some light on this issue I'm having. You're help is much appreciated.

How to create a Quest App

Hello,We are currently developping a quest application, but when creating a new app we don't have the option to select Quest as the device. We can only choose Rift and Oculus Go/Gear VR. When will this option be available for us ?Thank you,Vindevogel...

WebXR and Hand tracking.

Now I'm trying to use hand tracking in WebXR."Hands and pointers" mode works as current XR input source.So I m trying "Allowed, no controller emulation" mode , but there's no reference and examples.Is it possible to share information about native han...

Roomscale guardian issue

I'm not sure if this is the right place or how exactly to reproduce my issue, but here is what happens:I build my game on the oculus quest from unity and if the guardian is set to stationary, everything works excellently.If I instead have the quest o...

Pixel Jaggies

Hey everyone,I've spent the last few hours trying to solve this but I'm not sure anything can be done about it. Using latest unity and oculus integration package.I'm using a 96x96 pixel wall texture on cubes to create an old grid based dungeon crawle...

Maximum Connected Controllers?

Hey guys!I’m developing a training tool for the Quest and it would be quite beneficial to be able to pair 3 controllers to the Quest. Does anyone know if it’s possible to have more than 2 connected controllers? I’d be looking to switch the active con...

oculus quest pitch presentation feedback plz

I am developing a game to be released on Quest. I submitted a pitch presentation document for my game to be released in late April, but I haven't received any feedback until this month is over. Even if the business process is late due to the covid-19...

Need a tester for my thesis prototype.

Currently, I am working on my thesis for my degree and have built a VR piano game using unity 3d to help my studies. If there is anyone willing to help me it would greatly help in making my study better. The game isn't anything huge and it's not grap...

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Mixed Reality Capture tool never loads

I was able to install the Mixed Reality Capture tool successfully, but when I try to run it on my Windows 10 computer (fresh installation as of this writing), the tool opens a blank black background with no buttons. After watching videos of what shou...

Recording Video within the Oculus Quest

I'm working on a VR application (in Unity) for the Quest that one of its features is to be able to record yourself from a camera. I have tried some assets like VR capture (by RockVR), but they only work on certain platforms such as Windows or macOS. ...

360 game with handtracking

Hi, we are developing a hand-track game, there is a tracking requirement "VRC.Quest.Tracking.1" for the oculus storeIt says "Sitting- The app must be completely playable while seated."Is that nessesary with the hand-track mode? Thanks!