Error on Meta Quest Developer Hub
Hi, I can't record with the error message "display is off" on MQDH even though it's on,I can cast it, however, I can't change the resolution without recording setting, Does anyone know solutions?
Hi, I can't record with the error message "display is off" on MQDH even though it's on,I can cast it, however, I can't change the resolution without recording setting, Does anyone know solutions?
Trying to add presence platform support, but even though my profile is public and everything it doesnt show where i am in my profile, even to me. in the home menu on another account it says home, but for my main profile it just shows my user name. An...
Hi there,When developing Oculus MR application in Unity using Oculus SDK, we can see the room data previously set up in the headset using Oculus Link in Unity editor, but after packaging the game as apk and run it on Oculus quest 2 headset, the MR ap...
recently i was going to use my quest but when i got on my boundary kept on resetting every few seconds or minute I couldn't do anything because how annoying it got, I've already tried cleaning the lens. If anyone knows the solution to this please tel...
After building our metaverse application and not having tested in a while, it seems to not be running and instead crashing on each launch. Oculus firmware 50 seems to be the cause of this. We are using 2021.3 LTS and IL2CPP with Arm64. The error is a...
Hello, I'm trying to use "Shared Spatial Anchor" API in my project. When I try to Cloud Save my anchors, sometimes it succeeds but sometimes it fails. And somecase this Quest 2 device works but the other Quest 2 devices doesn't work. Please tell me w...
I am working on a project inside of Unity using the Unity XR Framework and i have came across an exploit players may be able to use to skip certain events if they put their headset to sleep. I was curious if there were a way to check if a player has ...
So for some reason I can't turn on OpenXR on my oculus quest 2. I've updated the app and the headset but to no avail. I don't know what else to do and meta support was not helpful. So I need help.
Hi there,When developing Oculus MR application in Unity using Oculus SDK, we can see the room data previously set up in the headset using Oculus Link in Unity editor, but after packaging the game as apk and run it on Oculus quest 2 headset, the MR ap...
Hi,Meta accounted back in December that developers could within their games start to take advantage of an increased GPU fruquence (link: boost-app-performance-525-mhz-gpu-frequency-meta-quest-2).Is there a list of games where this has been implemente...
Hello, I am the CS manager of a VR game in Meta Quest, and I am trying to help our developers to determine the causes for some crashes appearing in our crash report.In our Crash dashboard we have noticed these two reasons for crashes:Unsymbolicated S...
Hi after the latest update, the save game function is no longer working. It was fine before that. Assume it’s related to android permissions. Please apply a fix asap
Recently, I bought Medal of Honor for my quest 2. I tried downloading it and it gave me a notification about me not having enough storage. So I decided to delete most of my apps. once I had 42 gigabytes left I realized I can download it, so I tried t...
I upload my apk developed by UE4 engine to AppLab, and have followed all the steps outlined in the "Test Users" document. In the BeginPlay of GameMode blueprint, I have successfully passed the VerifyEntitlement process. However, when I call GetOculus...
My app plays a H.265 spherical video.However, there were many tearing noise on the screen. Tearing did not appear in a screen recoding videoand tearing was also happened in case that rendering a still image as the video decoder working.However, if th...
Hi i tried to use air link to connect my laptop with oculus quest pro.my laptop specification is i7-12 and geforce 3070ti(laptop). So i think there is no hardware issue.(Actually I used a airlink with my laptop but it cause issue recently)So my situa...
I am currently developing gesture tracking and near-field interaction for the Quest, and now I need to use VirtualKeyboard. Why does VirtualKeyboard require an Eye Level for interaction? How can we make it work properly at Floor Level as well?
How can I read/write files from/to the device while logged in as a secondary user?I currently write logs as well as user-generated content to Unity's Application.persistentDataPath, which comes out to be under:Quest\Internal shared storage\Android\da...
I would like to track calorie expenditure for users in my fitness app that I'm developing. I noticed that Meta Quest Move provides a feature to track calorie expenditure in various applications. Therefore, I would like to know if Move provides an API...
HappyMod Apk is an App Store that provides modded versions of popular Android games and apps. All apps are tested for malware and viruses before they are available on This Application.This App is designed for Android devices, if you have an Android e...
Hello, we are developers of a VR app. When we tried to add a new Meta account email to our app's Release Channel on Oculus Developer (https://developer.oculus.com/), we got this message: "We couldn't find anyone with the Oculus email."This email is a...
Hello,I'm trying to re-enable my developer mod on the latest build of quest 2, I've used developer mod since last year and for some reason, it has been disabled. When I looked into the website I figured I need to do a verification and since I don't o...
Hi, Using this reference documentation I was trying to do a basic test of the S2S IAP calls: https://developer.oculus.com/documentation/unity/ps-iap-s2s/#s2s-rest-requestshttps://developers.facebook.com/docs/facebook-login/guides/access-tokens Test c...
I'm making a VR app, I can only test it on my dev account, if I test IT using my personal account the Meta Avatar doesn't load and the Entitlement Check returns me an error.We don't want to make the app public anyway, so is there any way to use it wi...
I want to let that some specified PC can access HMD's internal folder and others cannot.Can I do that?If I can, how can I do that?
Hey, I'm working on a game right now and I've tried to do verification but a bit back when this was first introduced i was out doing something and i might have submitted a admin verification or not but I never put in a passport, drivers license's, no...
Does any1 know when meta quest 3 Will drop i just returnd my quest 2 cus i just read about meta quest 3 Will drop this year. Does any1 know wen it Will drop ?. I hope they drop it as soon as possible
Hi, I can't find anything in the VCR requirements on the Oculus website about support for Quest 1 being a requirement. However, I know I've read more than a few times that apps are getting rejected in App Lab due to Quest 1 support. Is this still in ...
Hi there,When developing Oculus MR application in Unity using Oculus SDK, we can see the room data previously set up in the headset using Oculus Link in Unity editor, but after packaging the game as apk and run it on Oculus quest 2 headset, the MR ap...