while I'm aware of the procedure of installing ADB, exporting apk and install it to the device via USB.
I'm struggling to find a more direct way to view the content I'm developing with unity on the device without following all the long and tiring process of exporting and installing it every time.
TMU-ISDepartment whenever i download VRTK in unity i get the following error even though i use oculus integration v1.38 looks like they changed the names and internal functions and VRTK was not updated for that.
Assets\VRTK\Source\SDK\Oculus\SDK_OculusController.cs(692,32): error CS1061: 'OvrAvatar' does not contain a definition for 'AssetsDoneLoading' and no accessible extension method 'AssetsDoneLoading' accepting a first argument of type 'OvrAvatar' could be found (are you missing a using directive or an assembly reference?)
Also, for VRTK, always download the entire project using GIT Desktop or equivalent. Downloading through the asset store or even directly from links doesn't work. From my experience at least it must be cloned from GIT to work successfully in Unity.