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Are the grip buttons on the Rift S controllers capacitive?

Rosselman
Honored Guest
I don't see any changes in hand position in First Contact if I'm just touching the grip buttons, on either the left or right controllers, only when squeezing. Are they defective? My Rift S is brand new.
2 REPLIES 2

kojack
MVP
MVP
The Rift-S controllers have capacitive sensors on the index triggers, A, B, X, Y and thumbstick tops.
The menu, home and grip triggers aren't capacitive.

You can test the different sensors using my Oculus Monitor program: https://forums.oculusvr.com/community/discussion/69471/oculus-monitor-v0-2-1-13-nov-18
That version will say that you have a CV1 (the SDK has hard coded names, and it was compiled before the Rift-S came out), but otherwise it works fine on the Rift-S.
The index triggers should show touches without squeezing.


Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2

Rosselman
Honored Guest

kojack said:

The Rift-S controllers have capacitive sensors on the index triggers, A, B, X, Y and thumbstick tops.
The menu, home and grip triggers aren't capacitive.

You can test the different sensors using my Oculus Monitor program: https://forums.oculusvr.com/community/discussion/69471/oculus-monitor-v0-2-1-13-nov-18
That version will say that you have a CV1 (the SDK has hard coded names, and it was compiled before the Rift-S came out), but otherwise it works fine on the Rift-S.
The index triggers should show touches without squeezing.




Thank you very much, this makes me feel a lot better.