03-20-2019 10:41 AM
03-22-2019 02:59 AM
KenSniper said:
It's a tough choice for me, I definitely will not be getting a Quest because I only intend to get SteamVR games. So for me the Pros areAccording to some who has tested it, you still get full range of movement even from behind and is it apparently quite comfortable.
- Passthrough
- Higher Res
- Inside Out tracking
- Easy to adjust
Te only cons for me is that I already own a fully decked out rift with 3 sensors, extension cables etc, which i feel is a big reason why many others and myself are so reserved about getting a Rift S, because we have spent a lot on the accessories and equipment. But as of now I am pretty well inclined to getting it, I just hope it is released soon so more users can get their hands on it to review.
03-22-2019 03:01 AM
You missed out upgraded lenses mate, but yeah good list. Btw, I don't really understand what passthrough means? Can someone explain that to me? I read a lot of people mention passthrough and how it's great but I don't really get what passthrough does?
03-22-2019 03:21 AM
Lujho said:
You missed out upgraded lenses mate, but yeah good list. Btw, I don't really understand what passthrough means? Can someone explain that to me? I read a lot of people mention passthrough and how it's great but I don't really get what passthrough does?
Passthrough is a stereo video feed of the real world that you can switch to on the dashboard whenever you want to see things but not not take of your headset.
I hope you can have the choice to have passthrough activate just whenever you hit the Oculus button to access the dash - that would be super handy.
03-22-2019 03:35 AM
SkScotchegg said:
Oh that sounds cool, suppose it makes it handy when your looking for the beer on your desk or some chocolate.
03-22-2019 04:48 AM
Lujho said:
SkScotchegg said:
Oh that sounds cool, suppose it makes it handy when your looking for the beer on your desk or some chocolate.
Yes, especially since the Rift S seems to have a design that blocks out more light around the nose area so you can't just look down to see.
03-22-2019 05:53 AM
SkScotchegg said:
We've already gone over all this in the other thread though, visually what you see does apparently look better to those that have tried Rift S for 1 hour at the GDC conference. How can you say viewing through new upgraded GO lenses would not look better? and then apply SS to 1.5 or more and your good to go?
It's like people are purposely forgetting the positives.
Also don't forget, realistically it's a refresh not an upgrade. And for new users joining Oculus they will have an amazing experience trying VR for the first time using Touch controllers. They will have a clearer image then we had when we first used our Rift CV1, they will have better optics and 99% reduced god rays.
So try stay positive and try stay patient for Rift CV2 that will come out next year.
EDIT: I was pretty depressed after the conference because of lack of headphones...but then I got over it and looked at the positives as all we can do is move forward. Think about what games your most excited about, when Stormland comes out with Rift S and your playing Stormland with Touch controllers 2.0, do you really think whilst your playing your going to say "oh this is terrible"....I highly doubt it....I believe the words you will say is, "wow, this is amazing, VR is amazing".
03-22-2019 10:54 AM
03-22-2019 10:58 AM
03-22-2019 03:02 PM
Richooal said:
Lolloso said:
It is a side step? Maybe; but you can always sell your rift to someone else; isn't what we are doing with phones every single year? 🙂
You might think you "need" a new phone every single year, but I have more important things to waste my money on. I keep mine for 3 years minimum, as long as they are working.
I don't subscribe to this throw away mentality that some people have.
03-22-2019 03:28 PM