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PC Software Build 28.0 Release Notes

Oculus Community Manager
Oculus Community Manager

These features and enhancements will become available starting the week of April 19th, 2021.


Oculus Air Link

  • Oculus Air Link allows you to discover and pair your Oculus Quest 2 headset to your Oculus-ready PC over a secure Wi-Fi network.
  • You can opt in to this experimental feature from the Experimental Features section of Settings. Follow the instructions on our support site to set up Oculus Air Link.
  • Note: Air Link is part of v28 but it requires that both your headset and PC be running v28 software. That means we’ll be unlocking Air Link once both Quest and PC v28 releases are rolled out, which will happen soon - but you won’t see Air Link just yet, so stay tuned.

Bug Fixes

  • Fixed an issue with the USB Cable Benchmarking tool for Oculus Link which would result in lower than expected speeds to be reported.

Ya I had a very similar issue with v28, v29 except my visual artifact had a red tint instead of being white/bleached out.

Here's the image posted in the thread you linked: large (749×999) (


I was able to fix it by disabling Link settings in OTT, and setting ODT settings to default. For some reason, after the reset I can now change Link values back to custom settings via ODT (OTT Link still disabled) and the visual artifacts haven't returned.

i7-7700k, Zotac RTX 3080 AMP Holo (10G), Oculus Quest 2
Previous: Oculus GO, Oculus RIFT - 3 sensor Room-scale, Oculus Rift S

Level 5

Got the Desktop-App v30 in the release-channel yesterday... no words on changes / release-notes.
Also not on the official site: Oculus - Release-Notes - latest ist v29 back to may.


Works with firmware v29 on Quest 2... Air Link has to be activated in beta-section as before.


One new option (also in beta-section of the app) : OpenXR - runtime.
(wich should reset OpenXR back to Oculus if that changed in multi HMD environments)

Level 9

PTC v31 release notes ?

i7-7700k, Zotac RTX 3080 AMP Holo (10G), Oculus Quest 2
Previous: Oculus GO, Oculus RIFT - 3 sensor Room-scale, Oculus Rift S

I noticed "dynamic bitrate offset" was added in ODT. I don't know other changes. 😛

I don't understand why they don't post release notes.

Level 5

Got an update of the Oculus-App from to

As "always" no word on what's changed... nor a communty thread für the freshly released firmware v31.

Oculus, what's up to you?
No community work anymore?