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Stream starts lagging whenever Oculus Rift S is plugged in

Level 2

When I'm streaming within my local network using OBS, everything runs perfectly until I plug in the Oculus Rift S. About a minute after that, the stream starts freezing more and more until it grinds to a halt. When I either unplug the rift or end all Oculus tasks, the stream continues as normal.


I can't see any irregularities in the resource monitor or similar, other than the upload suddenly dropping when the stream dies. Already tried limiting the Oculus Software bandwidth and making SteamVR the default OpenXR runtime with no avail. Does anyone else have this problem or an idea how to solve it?