Things I wish for:
- Less power consumption when Oculus Software is open but headset is idle or Quest in standby
- Quest2 Audio and Microphone stays on when Link is enabled but headset in standby
- Paththrough on Quest while on links should not mute audio and microphone!
All of those are equally important and would improve the experience (and electrical bill) temendously.
I'll post this here also, because the problem persist with PTC v24
Don't know if this is "by design" or a failure in v23 Desktop-App: static resolution for Link with Quest2!
(the changes in Hz are working flawless, but eye buffer is fixed to 1832x1920)
On wendsday I've received the v23 desktop-app (retail channel)... I've thought, the problem may vanish with it, also existed in v23 PTC. So with the Quest1 everything is fine... resolution change results in a consistant change of the "eye buffer" in the headset (see OVRMetricsTool v1.5.1). Also seen with the great wireless tool VirtualDesktopMobile low/medium/high changes the eye buffer in the HMD and 1:1 in SteamVR. Never seen such a sharp/clean image in SteamVR with the original Quest!
But not so with the Quest 2... OK, VirtualDesktopMobile does the same... with higher resultions compared to Q1 and the additional 60Hz compared to link for Q1/2. Works like a charme, also with 80Hz or 90Hz. But Link doesn't... the eye buffer is fixed to 1832x1920 which itself is nice, because it's the native resolution of the headset. But regardless of what you set in the Desktop App... it stays at that eye buffer and you see only marginal differences. But workload of the graphics card and also latency rising... don't misunderstand: the quality of link is much improved compared to v21 Desktop-App (eye buffer and Link fixed to 1440x1520@72Hz and 2064x2272@72Hz with Quest1), but it could be much better, if you look at the visual results with the original Quest.
On the application side (games etc.), everthing seems right...
On the headset everything seems right (look at VirtualDesktopMobile or SKYBOX for expl.)...
But Link with Desktop-App v23 does "strange things" with the eye buffer on Quest 2 only!
Thank's in advance!
And sorry for my bad english...
P.S.: also tried all tests with newly installed os, desktop app and factory resetted quest2... with same results.
Just tried the Oculus-App-Version 220.127.116.11.393 (PTC) - same results.
P.P.S.: switching between PTC and retail (v23 to v24 an back) are much faster now... thx@oculus!
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