It fixed the horrible flicker we had in Flight Simulator 2020 in VR and this is a great move! 🙂
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1
So for those of us using Quests with Link and having problems, if you browse to the Oculus Troubleshooting FAQ, it does actually say:
> I'm on the Public Test Channel (PTC) and Oculus Link isn't working.
If you've opted in to PTC using the PC software, Oculus Link will not work properly over the next few releases. Please disable PTC access if you intend to utilise Oculus Link.
Please review our official software release notes for any future updates.
So assuming this is there deliberately to refer to this current crop of problems and isn't just coincidentally still there from a previous time the PTC broke link, they have at least acknowledged there is a problem with Link in this build... kinda?
Would be nice to actually see this in the release notes though, lads and lasses at FB Reality. We can't provide you with informed or useful feedback for the public test builds unless you actually publish useful changelogs or at the very least make it clear when there are known major regressions in basic features.
The Oculus button does not always work in the Rift home. But datarate is back at the old level I had with v23.