03-04-2015 11:03 AM
03-04-2015 02:42 PM
"PyroSteel" wrote:
http://unity3d.com/
So its the personal edition. If you make less than $100,000 you get full access to all of the Unity 5 engine features 😄
good news all round i say!
03-04-2015 02:51 PM
"roswell108" wrote:
Unity 5 just went public. It is the same deal as Unity 4.
03-04-2015 03:05 PM
"cybereality" wrote:"roswell108" wrote:
Unity 5 just went public. It is the same deal as Unity 4.
No, that is not accurate. Unity had a free version before, but many features were missing. Unity 5 now has nearly all the same features as the paid version.
03-04-2015 03:58 PM
"cybereality" wrote:"roswell108" wrote:
Unity 5 just went public. It is the same deal as Unity 4.
No, that is not accurate. Unity had a free version before, but many features were missing. Unity 5 now has nearly all the same features as the paid version.
"budwheizzah" wrote:"cybereality" wrote:"roswell108" wrote:
Unity 5 just went public. It is the same deal as Unity 4.
No, that is not accurate. Unity had a free version before, but many features were missing. Unity 5 now has nearly all the same features as the paid version.
Free or not the question is it more stable or less stable?
4.6.x reached the fringe of unusability. Not quite there, but so, so much crashing at the end, especially with plugins (something we notably have no choice to do with Oculus stuff). I fear 5 can only be worse the way things have been progressing and I hope to hell I'm wrong, 'cause I'll probably have to endure the version's life cycle either way!
Highly thinking of switching to UE4. I had enjoyed Ue3, and it looks like UE4 has what I wanted; all stuff Unity 4 had and not UE3.
03-04-2015 05:24 PM
03-04-2015 05:47 PM
"PyroSteel" wrote:
@roswell 108
Unity 4 Pro had engine features such as render to texture, real time shadows, post processing effects, motion blur, edge detection, level of detail meshes, light probes, and a whole mess of shaders and lighting all locked to the Pro version.
That list is a whole lot bigger than just those. And this is whats so great about Unity 5 going free. You get all those pro features, plus we are getting all the Unity 5 special stuff that i'll bet would have been locked to a Pro version had Unreal not gone free. Stuff like physical based shading, real-time global illumination(im excited for this one), HDR reflection probes and PhysX 3
I've also been dabling with Unreal Engine 4, im really liking that one too 😄 im just really excited to see 2 awesome engines go into a free state where you only pay if you are making money off what you make with the engine. Making little demo devs like me very happy!