10-13-2022 09:20 AM
The grip button no longers work for my OpenXR based app with the v46 update.
10-14-2022 02:59 PM
I'm also encountering this on Quest 2 when running natively on the headset. System version reports 46.0.0.226.0.406523266.
Quest 2 + Link / PC for the same app works fine however, with Oculus App Version of 46.0.0.230.0
10-18-2022 11:43 AM
Hey,
I was looking for someone else with the issue. I use Unreal 4.27.2 to develop a game and the grip doesn't register anymore even in older builds where I'm sure it was working before. The controllers works fine in Oculus Home though.
My Quest 2 firmware is at 46.0.0.226.0
10-20-2022 03:03 PM
Can confirm the same results, grip button (squeeze value suggested binding for touch controller profile) only works on Oculus PC OpenXR runtime, just not on Quest with v46 firmware.
10-21-2022 02:29 AM
I've raised a support ticket with Oculus and directed them to this thread for more information.
11-03-2022 03:36 PM - edited 11-03-2022 03:37 PM
What is going on with this, it's been 3 weeks, I sent a dev support ticket, it affects Quest Pro users as well. This is a pretty bad bug and makes my app unusable for many.
11-03-2022 04:56 PM
Can also confirm for Quest Pro. Pretty much unbelievable to break an important function like this and not fixing it for weeks...
11-04-2022 12:15 AM
They recently closed my support ticket because they said I hadn't responded after they told me they would get back to me when they had progress to report. I'll open a new ticket to try again.
11-08-2022 07:04 AM
How can this not be fixed yet, after 4 weeks... smh.
11-10-2022 09:12 AM
Hey folks, very sorry about this. We're looking into it now and I will keep you posted.