If this is not the place to ask, feel free to let me know and close the topic. I have two questions:
1. I heard in the news of oculus financially helping some studios with their games in exchange for timed exclusivity. Is this still a possible avenue or now that touch is almost here we are on our own? I'm getting close to having something presentable but it would be a lot better with more and higher quality game art/models, which are way out of my price range as a single developer. I also plan to have multiplayer in my game and I've never made a networked game before, only single player, so I may need help on that. Assuming oculus couldn't help with that specifically so I would have to hire someone. If this still is an option, who do I contact when I'm ready to talk about this option?
2. I have touch engineering sample CO6AI. Am I able to request the later versions of the touch controller? Am I able to request another Rift headset and touch controller to be able to test the multiplayer functionality? I basically just need one more headset and touch set to be able to test multiplayer, but I would be interested in a later engineering sample if it fixes the left touch floating issue I have. The left touch shakes in game slightly while the right is solid.