03-30-2013 07:02 AM
04-02-2013 02:20 PM
04-04-2013 03:04 AM
04-04-2013 06:23 PM
04-04-2013 11:39 PM
04-06-2013 02:21 AM
"palmertech" wrote:
Blitz Basic was the first language I learned, also used Blitz 3D. Cool to see this!
06-18-2013 09:07 AM
10-14-2013 11:10 AM
10-23-2013 01:11 AM
"InnocentSam" wrote:
Very nice work! Hope you received your devkit by now 😄
Is it possible you could make a port-friendly version? Everytime I attempt to port Blitzrift to my game, nothing seems to happen. The most I got to happen was a black screen!
-Sam
10-31-2013 10:54 AM
"Marbas" wrote:"InnocentSam" wrote:
Very nice work! Hope you received your devkit by now 😄
Is it possible you could make a port-friendly version? Everytime I attempt to port Blitzrift to my game, nothing seems to happen. The most I got to happen was a black screen!
-Sam
Yes I've had the devkit for a while now. But since I've been busy with other projects, there's been none progress on this port. Actually I haven't touched Blitz3D for quite some time and I doubt I'll ever will again.
If you haven't yet, I strongly suggest you take a look at Unity for your Oculus Rift developing. It's really easy to use and have official Oculus support.