I am currently running a simple console script in C++ that prints the HMD tracking data (which will eventually be sent over UDP for an app we are developing), with the intention that I will be able to obtain this data while a game is being run. I am using Visual Studio 2017 with SDK 1.30.0. However when running the script Oculus seems to be seeing it as an app and prompting me to quit it before turning on another game. How can I work around this?