"Gigantoad" wrote:"bdeschryver" wrote:
thank you for your detailed answers !
I have to say that the original question was related to a workflow with mostly only Unity and the Rift, and knowing if that combination would give me trouble if used on a Mac instead of a Windows PC...
The idea is not to program in Xcode or VS, or create my own graphics engine; but to build and run some basic demos in Unity and use DK2 to show it to people. Also use blender to do some 3D creation.
Would you say that in that case, switching to a mac for the (current) DK2 dev should be ok?
Thank you !
Wouldn't you want to run other demos on the DK2 as well? It seems to me they are all released for Windows currently.
I did some testing on a brand new macbook (not mine, testing before any switch from PC).
But I could not get a 75Hz refresh rate on the rift, only 60fps.
Do you manage to get 75Hz ? How ? Is the main macbook display at 60Hz ?