11-06-2014 09:27 PM
if (OVRManager.isHSWDisplayed)
{
if (Input.anyKeyDown)
{
OVRManager.DismissHSWDisplay();
}
}
11-06-2014 11:07 PM
11-07-2014 03:20 PM
11-12-2014 06:20 PM
11-13-2014 07:40 PM
"cybereality" wrote:
Yes, there is a minimum amount of time the warning must be showed for. This is intended.
11-14-2014 02:23 PM
11-16-2014 02:15 AM
11-17-2014 02:19 PM
"shinyquagsire23" wrote:
it does get extremely annoying when you're developing and having to restart the application constantly to test.
11-19-2014 12:45 AM
11-20-2014 01:50 AM
"cybereality" wrote:
You can disable it for development. Check the documentation.
For Windows, the following key must be added if the Windows OS is 32-bit:
HKEY LOCAL MACHINE\Software\Oculus VR, LLC\LibOVR\HSWToggleEnabled
If the Windows OS is 64-bit, then the path will be slightly different:
HKEY LOCAL MACHINE\Software\Wow6432Node\Oculus VR, LLC\LibOVR\HSWToggleEnabled
"MartinSchultz" wrote:
I would like to completely disable it. It is hard to explain to a client why Oculus comes up with such a terrible looking warning dialog every time. It completely breaks the design of the UI we have.