Can't compile and link Oculus Tiny Room in Visual Studio 2015 in Debug mode because the latest 1.25.0 SDK
does not seem to come with the Debug library x64 but only with the Release library x64 which leads to runtime
mismatches when used in Debug mode, see errors here below.
How can I get the x64 Multi-threaded Debug (/MTd) library, please? ;-)))
Severity Code Description Project File Line Suppression State Error LNK2038 mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in CAPI_GLE.obj OculusRoomTiny (GL) C:\dev\ovr_sdk_win_1.25.0_public\OculusSDK\Samples\OculusRoomTiny\OculusRoomTiny (GL)\Projects\Windows\VS2015\LibOVR.lib(OVR_CAPI_Util.obj) 1 Error LNK2038 mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't match value 'MTd_StaticDebug' in CAPI_GLE.obj OculusRoomTiny (GL) C:\dev\ovr_sdk_win_1.25.0_public\OculusSDK\Samples\OculusRoomTiny\OculusRoomTiny (GL)\Projects\Windows\VS2015\LibOVR.lib(OVR_CAPI_Util.obj) 1 Error LNK1319 2 mismatches detected OculusRoomTiny (GL) C:\dev\ovr_sdk_win_1.25.0_public\OculusSDK\Samples\OculusRoomTiny\OculusRoomTiny (GL)\Bin\Windows\Win32\Debug\VS2015\OculusRoomTiny (GL).exe 1
Actually, running Samples/Projects/Windows/VSxxxx/Samples.sln conveniently allows you to build LibOVR.lib in Visual Studio as needed, namely the x64 Debug library (see link here below).
Actually, running Samples/Projects/Windows/VSxxxx/Samples.sln conveniently allows you to build LibOVR.lib in Visual Studio as needed, namely the x64 Debug library (see link here below).