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Need help with the camera moving out of the player when I walk with Oculus headset?

alivenow
Level 3

Hi All, I have OVRPlayerController prefab in my scene. When I walk (Front, Back, Left, Right) with Oculus headset the camera is moving but the player holds the same position.

I am attaching the screenshots that the problem I am getting, Please check :

The below screenshot is when the player is in initial position :

Before-Move.PNG

 

The below screenshot is when the player walk :

After-Movement.PNG

 

I want the Player(Character Controller) and the Camera to move together.

I have added the CharacterCameraConstraint script to my OVRPlayerController but still, I am getting the same problem.

Can anyone help me to resolve the problem?

Thanks in advance.

 

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