In Oculus Integration 1.39, we noticed an issue with Avatars on Quest. The entire Avatar is rendering as skin color with some strange artifacts. It appears as if the UV maps have been messed up on the Avatar textures. I can confirm the Oculus Avatar id is being assigned properly and that Oculus is returning the proper Avatar. However, the Avatars are pretty nightmarish. If anyone has any tips for fixing this issue, that would be great. Thank you!