I was a supporter of Rift (DK2, then CV1) for long date and I will update to 1 next-gen headset. I bought a motion seat and I will receive very soon. I need motion compensation to be able to use my Rift CV1 into my motion seat BUT there is no solution for Rift, ONLY for SteamVR compatible headsets. SO I will give up Oculus to buy a SteamVR headset like the Valve Index.
If only Oculus let partially open its driver in order to implement motion compensation ...
Dream on, they don't even fix well known bugs. The API layout it really bad, as I pointed out several times. With really easy solutions to your problem as well. As far as I remember, this was several years ago.