PCVR Development
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PassThrough Plus Activation with Keyboard?

I'm interested in the Rift-S and am looking forward to the Passthrough camera. I am an avid VR flight simmer and was wondering if the ability to toggle the camera would be only hand controller based or if there would also be keyboard assignments to t...

Powered Paraglider Simulator

Here's a project I started in 2009 for a Powered Paraglider simulator:http://www.ppgsimulator.comThe controls provide left and right brake input, speed bar (footbar), and weightshift. Since I've received the Rift, it's really added to the experience ...

Oculus Rift read sensor

Hello,i'm not really into C++ and want to get the values of the Oculus accelerometers and send them to a Java application.I searched around 5 hours and with all help (SDK Manual or Guide, other Forums, ...) I couldn't solve the problem.So my question...

Knoxa by Level 2
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  • 6 replies
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i want to help this vr get sell!

Hello I Maor This is an anonymous name Anyway I am here to offer this company a really good offer I own a YouTube channel called snacksss My name is Maor and I actually suggest sponsoring your product: oculus s gift I will post it for 10 minutes on e...

i want to help this vr

Hello I Maor This is an anonymous name Anyway I am here to offer this company a really good offer I own a YouTube channel called snacksss My name is Maor and I actually suggest sponsoring your product: oculus s gift I will post it for 10 minutes on e...

i want to help u!

Hello I Maor This is an anonymous name Anyway I am here to offer this company a really good offer I own a YouTube channel called snacksss My name is Maor and I actually suggest sponsoring your product: oculus s gift I will post it for 10 minutes on e...

Unity / Rift S ... Tracking Not Working...

Has anyone else had trouble recently getting Unity 2019.3.6F1 applications to play nicely with Rift S? I've been creating Unity apps now for quite a while, and only recently have I gone back and been trying to write an app for the Rift S again - whic...

JeffNik by Level 7
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  • 1 replies
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Oculus Rift S Controller bug on Unity?

When I use OVRInput.Get(OVRInput.Axis2D.SecondaryThumbStick) it usually returns the position of the SECONDARY Thumb stick but sporadically return the PRIMARY controller at other times.The same problem occurs with the Oculus Demo 'Distance Grab' shoul...

Help with 360 video rendering in Unity with Oculus

Hi, I am a developer who is making a prototype with VR in a games engine called Unity and I would like to make 360 videos work in VR.So I followed a 360 video tutorial from a Youtuber called Valem and I wanted to do something like that in my VR proje...

rr_106 by Level 2
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Disable tracking Oculus rift S

This is on the quest menu. Why can't we have an equivalent on the rift S ? What's the real Oculus purpose here and why not allowing us to do it at all even trough command line ??@ninjaGG at least tell us something. Yoirgl

Yoirgl by Level 5
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What happened to Hybrid Apps?

What TH happened to Hybrid Apps?The concept (was) is so powrfull and, nevertheless, somehow banished as it had never existed. That's weird. I mean, c'mon, it's been less than 18 months from those presentations at OC5. It's not like it was the Pleisto...

axsh by Level 3
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  • 1 kudos

Oculus Rift S Run in Background not working?

Hello,If i remove and keep the oculus rift s headset aside while the Unity player (64-bit) is running and wear the headset again after 20-25 minutes, i only see a black screen with gaze-pointer and the whole Unity freezes. It takes 5 minutes or somet...

Implementing In-App Purchase

I'm trying to implement in-app purchasing in a Rift app I'm developing in Unity and have followed the applicable guidelines here: developer[dot]oculus[dot]com/documentation/unity/ps-iap/ So far, I've successfully uploaded a .tsv file for the item I w...

Anonymous by Not applicable
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Recent performance issues

Towards the end of December I was finishing up the intro of my VR game. The intro is just 5 minute ride introducing the story and environment they are about to experience in the actual game. It is built inside of UE4 (4.23). During the intro normal c...

Leap Motion + Rift S... Are they compatible?

Can anyone tell me if Leap Motion can be used with the Rift S as it has been with the original Rift? I'm wondering whether if there's any conflict between the Leap Motion's infrared lights and the inside-out tracking of the Rift S.